GoryĆ is an asymmetrical game of investigation and deduction for two players, set in the mystical feudal Japan. One player will play the role of the Samurai guarding the Imperial Palace, charged with hunting down a dreadful spirit of vengeance, the GoryĆ, played by the other player.
The GoryĆ appears in the palace in the form of a cat, bound to a specific type of object. To get a revenge and win the game, the GoryĆ player must smash 5 objects in the palaceâs rooms, without being defeated by the Samurai. To win, the Samurai must instead exorcise the spirit for good by finding out what type of object the GoryĆ is bound to, or by catching the spiritâs essence three times.
Each round, both players alternate in asymmetrical turns:
the GoryĆ plans the route to break a new object and mislead her opponent, placing movement cubes on a secret dry-erase board. Then the Samurai use their available actions to chase the GoryĆ along her path, moving the Samurai pawns on the map and using a special board to organize the catch.
However exorcising a spirit isnât a simple task at all...